SLICE, short for “scene layering and indexing capability environment,” is a tactical graphics framework that bridges the gap between systems and sensors.
A Window Under the Sea
![Dolphin Works’ Lead Engineer Shane Healey explains SLICE.](/_next/image?url=https%3A%2F%2Fcdn.northropgrumman.com%2F-%2Fjssmedia%2Fwp-content%2Fuploads%2FMysteries-of-the-deep-Rendering-Zoom-article.jpg%3Frev%3Dc22dff73f5a2421a8801a480d03baa56&w=1080&q=75)
In Jules Verne’s “Twenty Thousand Leagues Under the Sea,” Captain Nemo shows guests the wonders of the ocean floor through a large, round window on his submarine. It’s a fantastic image and a classic icon from the sci-fi genre, but could a window on a deep-sea vehicle work in real life?